
Captive Weird // Compleated Conjurer
In-Store Pickup Only
NM-Mint, English, 11 in stock
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Details
Color: BlueCard Text: Defender
{3}{R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with {R} or 2 life.)
Isset researchers agreed to keep the unusual weird contained until they understood the extent of its powers. // When this creature transforms into Completed Conjurer, exile the top card of your library. Until the end of your next turn, you may play that
card.
The Furnace Host saw no need for such caution.Rarity: UCost: UPow/Tgh: 1/3 // 3/3Artist: Manuel CastananonFinish: RegularCard Number: 0049Set Name: March of the Machine